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馃 Game AI
Behavior Trees, Pathfinding, Decision Making, NPCs
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Your AI Strategy Has a
Human-Shaped
Hole
superiortech.io
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5h
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Hacker News
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Procedural Generation
A Unified Experimental Architecture for
Informative
Path Planning: from Simulation to Deployment with
GuadalPlanner
arxiv.org
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14h
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Procedural Generation
Advancing
AI benchmarking with Game
Arena
dev.to
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Procedural Generation
Multi AI Agent Systems with
crewAI
deeplearning.ai
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7h
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Procedural Generation
GameDevBench
: Evaluating Agentic
Capabilities
Through Game Development
arxiv.org
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14h
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Procedural Generation
AI
cracks
Roman-era
board game
bangkokpost.com
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17h
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Gaming
GLG
Publishes
Agentic AI Report, Featuring Implementation Playbook
prnewswire.com
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Procedural Generation
Recursive
self-improvement
from AI models
marginalrevolution.com
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Procedural Generation
Show HN: A
deterministic
adversarial
puzzle system
hashclue.com
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1h
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Procedural Generation
Exploring the
Diverse
Types
of AI Tools Available Today
techannouncer.com
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Procedural Generation
Building My First AI Agent
dev.to
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21h
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Procedural Generation
A
Miserable
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of Secrets
tbr.bearblog.dev
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Procedural Generation
A
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Framework for Exploration
Hacking
lesswrong.com
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2h
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Procedural Generation
Show HN:
Fighting
the War Against
Expensive
Reinforcement Learning
cadenza-landing-qtu7gbjwb-akshparekh123-3457s-projects.vercel.app
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Procedural Generation
Show HN: The Control and Memory
Layer
for AI Agents
news.ycombinator.com
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I
benchmarked
4 CLI coding agents on an
NP-hard
optimization problem I solved by hand 8 years ago. One of them beat me.
charlesazam.com
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ECS
Is it AI
slop
, or AI
soup
?
skillsoup.dev
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44m
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Procedural Generation
Steps
to set up the game
meapps.itch.io
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Gaming
Observe
emergent
behavior in autonomous multi-agent LLM networks
agents.glide2.app
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Procedural Generation
fabraix/playground
: A live environment to stress-test AI agent
defenses
through adversarial play 馃
github.com
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Procedural Generation
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